Foveated Rendering: Clearer VR with Less Fully-Rendered Pixels. | by RTP Virtual Reality | Medium
How Valve got passable VR running on a four-year-old graphics card | Ars Technica
How Apple is Bringing 3D Sensing, AR, and VR to the iPhone | Geo Week News | Lidar, 3D, and more tools at the intersection of geospatial technology and the built world
An integrative view of foveated rendering - ScienceDirect
What is foveated rendering? | GamesRadar+
Foveated Rendering Doesn't Need Eye Tracking Hardware Thanks to Some Oculus/Unreal Engine Wizardry - GMW3
Tobii Spotlight's foveated rendering can cut VR graphics load by 57% | VentureBeat